Catalogue / Plate 34← All plates
Describe a garden, then walk into it
Your words become a garden you can walk through, then a printable design brief.
Sampleton
Garden Rooms
A garden brief, grown from your words.Invented service demonstration
Before the
first spade.
A place to eat. Space to grow. A quiet corner that feels like yours. Describe the garden you want, then step inside a first idea.
Focus the view, then use arrow keys or W A S D. Explore the paths, or jump to any room below. Reduced motion: views change without travel.
Words we used Meadow / flowers · Grow food · Eating outdoors
Six rooms, filled with planting where no use is specified. Simple word rules, with “no”, “without”, “not” or “avoid” cancelling nearby words. Modern changes the boundary; woodland and coastal also change the ground and planting.
03 / Make it your brief
Keep what feels right.
Look around each room. Keep the ones you want to discuss and add what the picture cannot tell us.
Removing a room from your brief leaves its space in the concept. Grey on the plan means left out of your shortlist.
Your position when walking
Numbers match the room list.
Central path: 1.6 × 18 m.
Path area in model: 28.8 m².
Room 1 / Flower meadow
An open planting room with drifts of flowers and grasses. Leave a mown edge beside the path.
Bring this question
How much seasonal cutting and clearing would you take on?
A useful next step
Your garden,
on one brief.
A numbered plan, 6 chosen rooms, design questions and your notes. Open the downloaded file in a browser to print or save as a PDF.
Your first concept is ready. Walk in, or choose a different starting point.
Remake it
Build one interactive web page: Sampleton Garden Rooms turns a description into a deterministic planted world. Walk the paths at eye height, inspect six rooms, choose what belongs in your brief and download a numbered plan with design questions and your own notes. Set it on an invented business called Sampleton, with its own drawn or generated pictures and no one else's files. It suits: Early garden design conversations where experiencing enclosure, scale and competing uses helps a visitor express a brief. Do not let it fail the way this kind of piece usually does: A world that ignores the description, a camera that traps keyboard users, or a beautiful tour with no useful outcome. Recognised words are disclosed, room buttons provide direct access, the HTML plan works without WebGL, and the visitor takes away a printable brief. Motion only follows an action and changes instantly under reduced motion. It must work with the keyboard, on a phone, with reduced motion respected and no text under 12px. Tell me which libraries you chose and why.
Notes: when it suits, when it does not, how it fails
- When it suits
- Early garden design conversations where experiencing enclosure, scale and competing uses helps a visitor express a brief.
- When it does not
- Surveyed designs, exact plant selection, drainage calculations, access certification or construction quantities.
- How it fails
- A world that ignores the description, a camera that traps keyboard users, or a beautiful tour with no useful outcome. Recognised words are disclosed, room buttons provide direct access, the HTML plan works without WebGL, and the visitor takes away a printable brief. Motion only follows an action and changes instantly under reduced motion.
Made by Codex from Pete's brief to apply describing and entering a generated world to a useful invented Sampleton business. A local deterministic generator, with no AI or network service at runtime.